Rolling (rendering graphics for the first time in-game) Top Gear - RPM Tuning (rendering improved)
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Robotech - Battlecry (more stable now, needs more testing) Winback 2 - Project Poseidon (probably playable, verified till the 6th episode) Notable Game Improvementsĭifferent from past reports, as I had a ton of games to report, we’ll keep it brief and “short”. This issue only affects titles built with the XDK version 5xxx.
#Crash by usher was that in empire Patch
If you encounter a popup error relative to CDirectSoundVoice_Use3DVoiceData+0x14, then this pull request will resolve the issue, since our patch system does check space at the end of the string. Thanks to our tester, we have discovered a hidden bug for over a year. With this, SSX Tricky, SSX on Tour, and SSX 3 all progress further than before. This PR avoids that crash, by instead skipping the stream and logging that it happened, so we can build a list of games impacted by this issue and track down the correct behavior. The SSX family of games attempt to create Vertex Streams with a stride of 0, this causes the 'size' calculation to come back as 0 bytes, causing an allocation to fail, and causing a fatal exit. This is important as Xbox Live libraries do not function with a null key, so we need a sane default to prevent connection issues once Online Play comes.ĭ3D: don't attempt to create 0 sized vertex buffers Updates EEPROM generation to create non-null HDD keys. Even better news? This can fix some games due to the old behavior preventing the emulator from being able to create some files (including saves, so test all your games that had any issue related to creating or reading save files to confirm if any non-tested game improved).ĮEPROM: cleanup EEPROM generation + generate HDD key
#Crash by usher was that in empire windows
The Windows IO function we call was setting Handle to 0 on failure, meaning that the Xbox Dashboard was being told that the file was opened, and the folder did not get created. The issue turned out to be that the creation of a CACHE folder succeeded on an Xbox, but failed on Cxbx-Reloaded. Issue found while working on Insignia, trying to make the Xbox Live dashboard login into CxBx-Reloaded (while still being able to login on the real hardware). Kernel: IoCreateFile should return INVALID_HANDLE_VALUE on failure Tested and confirmed no noticeable difference with several titles. It is advised to use steady_clock than high_resolution_clock and avoid use of duration_cast. Other than that, this should have no impact on the emulation side of things.įix a couple chrono usage due to a variety of systems may behave differently īased on chrono library author post on stackoverflow. Use xboxkrnl namespace inside xboxkrnl header file īy doing this, we no longer need to include the xboxkrnl.h file inside the namespace whenever we use that file in the code. HLE: Disable RaiseException patch, let the kernel handle it While this one occurrence was fixed, there’s still the possibility of others existing.
![crash by usher--was that in empire crash by usher--was that in empire](https://www.buymixtapes.com/upload/members/images/rnbaddiction44.thumb.jpg)
Kernel: avoid potential buffer overflow on DbgPrint įixed the mentioned issue on the code-base while working on another project (Insignia). While this isn’t (yet) an immediate change for users, it’s still one step towards being able to compile Linux builds.
![crash by usher--was that in empire crash by usher--was that in empire](https://deadline.com/wp-content/uploads/2016/03/erin-storm-2.jpg)
![crash by usher--was that in empire crash by usher--was that in empire](https://slideplayer.com/13/3996113/big_thumb.jpg)
SSX games didn’t have much progress last month? Now all of them progress further due to some rendering changes Some of the improvements also came from some information cross-projects (Insignia), making it possible to save/load games for the first time for some titles. Jeffrey Hubbard, 38, was determined by authorities to have been the one to hit the youths on Georgia’s Lake Lanier.For this month (as I’ve promised to some people), I’ve put some extra hours into testing and re-testing games until we could reach a very specific milestone: 50% of the entire Xbox library tested (check the numbers below and the long list of results at the end). Kile had been declared brain dead since the July 8 accident, in which a family friend allegedly hit the boy with a personal watercraft while Kile and a 15-year-old friend floated in an inner tube. STORY: Usher Family Friend Under Investigation for Jet Ski Accident That Left His Stepson Brain Dead His mother was unable to pay for his continued medical care, after the family’s insurance coverage expired. Less than two weeks after being injured in a jet ski accident, Usher’s 11-year-old stepson has died.ĭoctors determined Kile Glover would not recover and he was taken off life support, TMZ reports.